Another year, another highly anticipated release of DigiPen Europe-Bilbao games! The past year saw students showcasing their incredible talent and innovation through remarkable game projects, and now it’s time to see the impressive results from the many joint endeavors between the Bachelor of Science in Computer Science in Real-Time Interactive Simulation and Bachelor of Fine Arts in Digital Art and Animation degree programs.
From captivating storylines to immersive gameplay mechanics in genres ranging from combat to rhythm, DigiPen Europe-Bilbao games offer something for every gaming enthusiast. The dedication and hard work of our students shine through these projects and make their creativity abundantly clear.
With the release of these student game projects on Steam, gamers from around the world can now engage with these captivating games, and some have already shared their experiences through Let’s Play videos on YouTube. Get a glimpse into the immense potential and bright future of the gaming industry with these four student games from the 2022-23 academic year that are available now. Don’t forget to leave a Steam review!
Anyu is an immersive 3D adventure game that employs a third-person perspective to explore the remnants of a frozen wilderness where a bygone civilization once thrived. Solve movement-based puzzles and navigate environmental challenges as you control Ikku on his quest to conquer the highest peak of the mountain and see the breathtaking northern lights. Navigate the icy epoch that engulfs the entire island, meet new companions from an ancient society called Anyu, and valiantly resist the destruction that threatens this polar realm.
Cat-aclysm
Embark on a desperate quest to locate your missing cat Catuccino by tracing its path and triumphing over adversaries encountered along the journey. The catch? Catuccino decided to run away from you, its annoying owner Vexa, and start a revolution to take over the city. As Vexa, retrace the cat’s steps throughout the harmonious and vibrant city where music orchestrates the rhythm, but don’t take Catuccino’s point of exasperation for granted! Battle leagues of robotic enemies as you combat the missing cat’s revolutionary spirit.
Galactic Grinder
Rider, an exceptional skateboarder living among other moon colonists, likes to live his life going with the flow and doing what he loves. This carefree life doesn’t last too long as a catastrophic incident quickly propels him towards a mission to rescue the world. As you maneuver your way through this fast-paced 2D platformer, take control of Rider on his interplanetary voyage as he tries to stop the monumental disaster and save his homeland. Embark on a journey that will take you across extraterrestrial deserts, exotic forests, and even to the source and origin of the calamity.
Anyu, CatAclysm, and Galactic Grinder were created as fourth-year projects using industry-standard tools, such as Unreal Engine 5, Blender, 3ds Max, and Substance 3D.
Astrality
Experience an electrifying adventure by taking on the role of a space smuggler in your quest to establish yourself as the ultimate champion. Confront perils and uncertainties as you explore a variety of distinct environments, conquer a challenging AI companion, and immerse yourself in adrenaline-pumping rail shooter conflicts. Overcome adversaries, evade relentless assaults, and conquer hazardous hurdles as you attempt to engrave your name on the galaxy’s prestigious register of achievements. Seize the opportunity, and seize your celestial prominence.
Astrality was created from scratch in C++ as a third-year project by students from the Bachelor of Science in Computer Science in Real-Time Interactive Simulation degree program.