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Want to know what DigiPen Europe-Bilbao students are capable of creating? Check out some of these outstanding student projects in games, art, and animation.

Student Animations

Applying all of the skills and techniques they have learned in the classroom, students in the BFA in Digital Art and Animation program tackle a series of short film projects as a part of their program coursework. In addition to showcasing their technical mastery of digital tools and artistic fundamentals, these films give students the chance to discover what it means to evoke emotion through visual storytelling and bring characters to life.

Student Art

To excel in the digital arts requires more than innate talent. It takes years of discipline, study, and a keen understanding of the visual language found within nature, architecture, and the world around us. With time and dedication, students in the BFA in Digital Art and Animation program gain the ability not only to imagine new worlds altogether, but also the skills and insights to bring those ideas to life through captivating imagery. These are just a few fine examples of what our students have created at DigiPen Europe-Bilbao.

Jokin Bilbao smiling and standing next to an old military tank, wearing a Bohemia Interactive jacket during a visit to a military exhibition.

Alumni

Three alumni craft military simulation games at Bohemia Interactive: Arma Reforger and Vigor

Mikel Sertutxa, Jonathan Cáceres, and Jokin Bilbao, RTIS graduates, share their experience working at Bohemia Interactive, the Czech company behind games like the Arma series and DayZ.

Group of students and faculty at DigiPen Europe-Bilbao's pijama day

Students

Trick-or-treat at DigiPen Europe-Bilbao Halloween

DigiPen Europe-Bilbao celebrated Halloweek with four days of themed activities, filled with creativity and fun for students, professors, and staff.

Four students playing ‘System Overload’ with cards in a DigiPen Europe-Bilbao’s table.

Announcements

"System Overload": Redefining The Way To Learn About Operating Systems With Board Games

Isabela Nardi, a DigiPen professor, developed a pioneering board game to undesrstand how a computer works. Through collaboration, students assume the rol of a computer function, and are able to dive into the internal processes of programming.